Game × Learning simulator

Build an
enterprise.
Master IT.

From your first computer to a secure corporate infrastructure. Build, configure and discover how everything works together.

Limpantuk CST · Corporate simulator built with Unity
CONNECTED WORLDHardware → services↗FROM TASK TO SKILLBuild. Configure. Verify.
Concept illustration · not a simulator screenshot
Build infrastructureConfigure connectionsInvestigate causesRestore operations
One world. Two ways to explore.

The appeal of a game.
The depth of a profession.

Build an enterprise while learning about the systems that keep it running.

As a game

Create your own
IT world.

Start with the foundations, connect devices, launch services and work toward a functioning corporate environment.

CreationProgressionProblem solving
As a simulator

Understand why
it works.

Every task connects to technical skills: hardware, networking, administration, security and recovery.

PracticeDiagnosticsSystems thinking
Your journey in Limpantuk CST

An empty office is
just the beginning.

Choose a stage and see how an action becomes a practical skill.

ACTION
SKILL
Office development as you select journey stages SERVICES ACTIVEDNS · DHCP · EnterpriseSECURITY AND RECOVERY
OfficeComputersServersNetworkServicesSecurity

An illustrative journey and concept diagram, not a running game client.

Depth behind every action

Beyond individual devices.
A complete infrastructure.

Connected components put technical tasks into an enterprise context.

▣

Computers and servers

Assembly, , BIOS and workplace security fundamentals: Secure Boot and .

⇄

Corporate networks

VLANs, switching, routing, , , ACLs, NAT, WAN and VPN.

≡

Enterprise services

Corporate services and their dependencies on hardware and network readiness.

◇

Cybersecurity

A modeled and chain: events, investigation and recovery.

⌑

Physical access

Controllers, doors, zones, readers, credentials, policies and schedules.

↻

Operations

Transition to an operational state, verify results and restore infrastructure.

Example task

“The computer is connected.
But the network is down.”

This is where diagnosis begins. Is a physical connection enough? Is the VLAN correct? Is a DHCP address available?

Trace the chain of dependencies and verify the cause. Configuration becomes an understanding of the system.

LEARNING SCENARIO / NETWORKExample

The workstation
is not getting an IP address

  1. 01Check the connection and network segment.
  2. 02Check the DHCP pool, exclusions and reservations.
  3. 03Verify the assigned address and network settings.
Goal: find the cause and confirm that the system works.
Experience the learning approach

Choose a task. You can restart any scenario.

One task.
Your decision.

The computer is on but has no IP address. Walk through a short diagnosis and discover why the order of checks matters.

A standalone website demonstration. Not the game client or an assessment from the simulator.

MINI SCENARIO

Learning skills

What you will practice

Learning tasks connect infrastructure actions with practical skills.

Find the cause

Check symptoms and dependencies step by step, from the connection to the service.

Understand connections

Explore how hardware, networks, settings and permissions affect each other.

Verify recovery

Test a working operation after a fix and confirm that restrictions remain in place.

Who this world is for

Curiosity is the start.
Practice is the next step.

Players

Interested in technology, building complex systems and solving connected problems.

Aspiring IT professionals

Studying administration, networking and security who want to understand infrastructure as a whole.

Educators

Who value a scenario-based approach: act, observe, investigate the cause and verify the outcome.

About the project

A game with professional
depth.

Limpantuk CST is a corporate IT simulator project built with Unity.

Is it a game or a learning simulator?

Both approaches share one idea: build corporate infrastructure and understand how it works. Game tasks provide context; technical content provides a foundation for practice.

Can I run the simulator here?

This website introduces the project. It does not currently provide access to or downloads of the game client.

What do the images and journeys show?

They are concept illustrations and explanatory examples, not interface screenshots or demonstrations of a running client.

Your enterprise.
Your decisions.

Take the first step and discover how the whole system connects.

Explore the journey →
Project status and next steps

Limpantuk CST —
a project in development.

The project is in development. Below are the main areas and access information.

Already built

What is implemented

Models of computers and servers, networks, enterprise services, security and physical access have been implemented.

Workspaces for interacting with components and a first campaign structure exist. Full product readiness has not yet been confirmed.

Further development

What remains to be completed

Next areas include system reliability, clear user actions and connected learning scenarios.

The full journey from building infrastructure to recovery and free operation still needs to be completed.

When can you try it?

No date announced yet

Public access to the simulator is not open yet. A client download is not currently available on this website.

An access date will be announced after preparation and readiness checks are complete.

Contact us

Complete the form to send your inquiry directly to [email protected].

Contact: [email protected]

Project updates

Development diary

A short account of what is changing in Limpantuk CST. Concrete updates, without premature promises.

Project website · 01

The website is now public

You can now discover Limpantuk CST through a public link. The website offers Russian and English versions, along with interactive examples that introduce the project’s idea.

  • The office develops in stages. Choosing successive stages reveals computers, servers, a network and services.
  • Try small practical tasks. Scenarios explore network issues, computer power, a service and access to a room.
  • Contact the creator. The contact form sends your message directly from the website to the project’s email address.

These interactive examples run on the website and introduce the project’s approach. They are not the Limpantuk CST game client. A testing date has not been announced yet.

Technical terms, in plain language

Select a term to read its explanation.

Why Limpantuk CST is being created

The project aims to connect the appeal of building an enterprise with practical IT understanding. Player actions connect to devices, networks, services and their consequences.

The project is being developed as a game and learning simulator. Website examples introduce the approach; the game client is not yet available to download.

Contact the project creator →